A full Space Wolves force built from the ground up — from bare plastic to a battle-ready pack of warriors, painted to Display standard with competition-level characters.
The client came to me with a clear vision: a cohesive Space Wolves force that felt lived-in and battle-worn, but still striking enough to turn heads at the gaming table. They wanted the classic blue-grey palette — cold, muted, and northern — with rust-flecked armour, fur pelts that felt tactile, and basing that planted every model firmly on the ice wastes of Fenris.
The commission included infantry, a character hero, and a centrepiece model — all painted to Display standard. The character received additional attention with wet-blended skin, OSL from the frost axe, and freehand runes across the shoulder pad.
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The foundation of any Space Wolves scheme is the blue-grey armour — cold enough to feel northern, but warm enough to avoid reading as Ultramarines. I mixed my basecoat to sit between Fenrisian Grey and The Fang, then shaded into a desaturated blue-black before highlighting back up with a Fenrisian Grey and ice yellow mix at the sharpest edges.
The first stage was assembly and cleanup — removing mould lines, pinning heavier pieces, and sub-assembling anything that would be impossible to paint in one go. Cloaks, backpacks, and arms were all kept separate until the main armour was complete.
After an airbrush primer in black, I laid down the zenithal highlight in grey before starting the first armour layers. Having that light source baked in from the start makes the subsequent shading and highlighting feel far more natural. The first batch was then entered into my local Warhammer store for Armies on Parade and took the gold.
The brief called for Fenris — frozen tundra, cracked ice, and snow. I built the terrain up in layers: cork rock formations, 3D printed bits such as Trees and texture paste for the frozen ground.
The snow was done in two stages — a base layer of AK interactive Snow Effeects, topped with Valhallan Blizzard and AK micro crystals for the freshly fallen texture. A thin glaze of blue-grey over the deeper shadows kept it from reading as pure white and tied it back to the army's colour temperature.






I am absolutely stoked with how the models turned out. The blue grey is perfect and the whole army is breathtaking in person and on the table. This will be my main army in 11th edition and I am excited to play them and grow it over time.
Reach out with your models, vision, and budget and I'll come back within 48 hours.
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